DICE Audio Receiving Two G.A.N.G. Awards
09 Mar
2010 Sound Design Of The Year
“The quality bar from 2010 was so high across the board, it was impossible to predict specific wins. With over 350 submissions this year, just making it to the final nomination process is something all the teams and publishers can be proud of” – Paul Lipson, G.A.N.G. President
The audio team at DICE won the two Sound Design Of The Year and Best Use Of Multi-Channel Surround In A Game 2010 G.A.N.G. Awards with Battlefield: Bad Company 2. I was credited in the game, working on some of the VO in both Multi Player as well as the Single Player campaign.
It’s just my ordinary luck that G.A.N.G. decided my name is actually Thomas Danke, and not Tomas Danko.
Link to article at Thirteen1
Link to article at Gamasutra
Link to Game Audio Network Guild Website